תרגילים בסקיט [אנגלית]
Select the first letter of the word from the list above to jump to appropriate section of the glossary.
360 Flip / 3 flip / Trey flip A trick that consists of a kickflip combined with a 360 pop shuvit
50-50 grind A grind on both the front and back trucks
ABEC A universal unit of measurement for the precision that bearing surfaces are honed to; bearings used for skateboarding range from ABEC 1, the least precise, to ABEC 7, the most precise, though some skateboard bearing manufacturers do not give their bearings a rating.
Acid Drop S. Slow of standing jump or drop from one flat surface to a much lower flat surface.
Acid Soul S/V. Front foot in royale, back in soul. Similar to a soul(see soul), but place the forward skate on its outside edge.
Air S/V. To jump or launch into the air; to leave the skating surface.
Air To air means to jump or ollie, usually off of a ramp; Tony Hawk aired over a police car in Police Academy 3
Airwalk This trick can be done with or without grabbing the nose; once in the air the front foot is kicked out and the back foot is kicked back so they are in a walking type position
Alley-oop S/V. 1. To turn into a trick in the opposite direction of that which you are carving. 2. Most often an 180-degree revolution. On vert the most common form of alley-oop is to carve in the unnatural direction while spinning natural.
Alley-oop A spinning trick on transition that entails spinning to the right while airing to the left, or vice versa
Alley-oop soul S. An alley-oop rotation in to a backwards soul grind.
Am (amateur) Everyone who is not a pro
Anchor grind A grind on the front truck, with the tail pointing back, down, and away from the obstacle
Andrecht V. Invert in which the boot is grabbed behind the back by the same hand.
Ass wipe V. When re-entering the ramp in the forward direction, both toes tap the deck, then both heels tap the deck.
Axle The pin, threaded on both sides, that rests in the hanger and that the wheels are mounted to
Axle Nut The nut that screws on to the axle, holding the wheel against the outside of the hanger; it is a 1/2" hex
Axle Slip The act of your axle slipping one way or another inside the hanger, causing one wheel to lock up; axle slip can be caused by landing primo, though some truck manufacturers guarantee no axle slip
Back Flip V. To rotate body head over heels, 360 degrees backwards.
Backside 2. When approaching an obstacle, the potential trick will be called backside if the obstacle is on the heel side of the board upon approach
Backside S/V. A grind done with your back to the rail or curb.
Backside 1. When a skater or his board are spinning, they are spinning backside if the rotation leads the skater’s back or the heel edge of the board to turn immediately forward
Backside grab / Melongrab / Melancholy / Mosquito Grabbing heel edge with your front hand while airing forward or backside
Backslide S. Forward foot and leg raised and grabbed with the back foot in royale position, sliding sideways.
Bail 1. To fall
Bail 2. While in the air, deciding your not going to land your trick and kicking your board away for a hopefully painless landing.
Bank Any incline used for riding up, completing a trick, and riding back down
Barley grind An ollie 180 to switch smith grind *Named after Donny Barley
Baseplate Aside from the hanger, it is the other main piece of the truck, used for mounting the truck to the deck
Bearing Skateboard bearings come in a standard size, various precisions, and have 7 or 8 balls enclosed in races between two shields, some of which are removable; one skateboard wheel takes two bearings
Bearing Spacers Thick washers placed between the two bearings of a wheel
Beni-Hana A grab in which, after the ollie is initiated, the front foot pulls the board as far forward as possible, the back foot is left to hang in the air, and the back hand grabs the tail of the board before pulling it back under the skater's two feet
Bigflip A bigspin with a kickflip incorporated into the spin
Bigspin A trick in which the skater and his board both rotate along a vertical axis, but the skater rotates 180 as the board rotates 360 *Alfonso Rawls named this trick after its inventor, Brian Lotti. Rawls thought Lotti sounded like lottery, and since the board was spinning so much during the trick he named it after the California Lottery's Big Spin.
Bio S/V. A flat spin in which the body is parallel to the ground.
Bitch Slap Grabbing right near the front wheel on the heel edge with your front hand, then pushing the tail over to the left (right if goofy foot) by crossing your back leg underneath your front leg
Blindside S. Anytime- when rotating to/onto a rail- you lose sight of the rail.
Bluntslide A slide on the tail or nose, with the respectful truck resting atop the obstacle, and the opposite end of the board pointing up and towards the obstacle
Boardslide A slide in which the nose is brought up over the obstacle and the board slides between the two trucks
Body Varial The spinning of ones body along its vertical axis while the board does not spin
Bomb a hill To skate down a big hill
Bowl A vert or miniramp with concave transition wrapping around 360 degrees, forming a bowl shape
Brainless V. A backwards flip with half a spin.
Burly A big trick involving lots of potential for pain if it is not pulled off; a skater can be called burly if they are partial to these tricks (Jamie Thomas and his tricks are burly)
Bushing Cups The cupped washers that are placed on the kingpin, one on top of the small bushing and another underneath the large one
Bushings Rubbery components that surround the kingpin and aid in turning
Bust 1. A spot is a bust if you are likely to get kicked out
Bust 2. To bust a trick is to perform it successfully; you are busting if you are skating well
Cab S/V. One full revolution begun and completed while traveling, and facing, backwards. Named after skateboarder Steve Caballero.
Caballerial / Full Cab The name given to a fakie ollie 360
Camel Toe V. To hit both toes on the deck of the ramp while in the air.
Carve The act of making big fast turns usually in a large bowl or transition
Casper slide A slide in which the board is flipped for half of a kickflip, then caught with the back foot on the darkside of the tail and the front foot holding up the nose from the griptaped side of the deck, and brought down by the skater into a slide on the peak of the tail
Casperflip A trick in which the board is flipped for half a kickflip, then caught upside down and flipped back over and spun backside 180 degrees on its vertical axis, all while in the air
Catch To stop the board from rotating by placing your feet back on the board while in the air
Cess Slide To slide on a flat surface sideways with both feet in royale position. Known down under as a shuffle.
Cess Slide The act of sliding sideways on all four wheels while on a transition
Chip When a piece of wood is broken off of the deck
Christ Air V. To air with arms spread like Jesus on the cross.
Christ Air Once in the air, go into the crucifix position, holding the board out to the side with one hand
Christ Grind S/V. A backslide with the front foot layed across the back foot in the shape of a cross.
Complete A skateboard composed of all the necessary components; deck, griptape, 4 wheels, two trucks, and bearings; a complete is often referred to as a board
Concave 2. Describes a curve or transition arced inward
Concave 1. The various curves of the deck
Contortoise V. Similar to a gumby, but keeping the un-grabbed leg straight. Grab the inside of the foot.
Convex Describes a curve or transition arced outward
Coping Any grindable and slidable material attached to an obstacle for easier grinds and slides
Coping Stall V. To stop up on coping.
Corkscrew S/V. A rocket air in which legs are crosses and straight, with one hand grabbing the bottom foot.
Crooked grind A grind on the front truck, with the tail pointing up, back, and away from the obstacle *Originally called Dan grinds after Dan Paterka, later renamed Koston grinds after Eric, and are now called K-grinds, crooked grinds, or crooks
Cross Rocket S/V. A rocket air in which legs are crossed and straight, with one hand grabbing the bottom foot.
Curb Cut The transition created between the bottom of a driveway and the top of a curb that is used as a hip
Custard Chucker V. Handless miller flip.
Darkside Your board is darkside if it is upside down; the darkside of a deck is the side that the baseplate is mounted to
Darkslide A slide in which the board is flipped for half a kickflip, then caught with the back foot on the darkside of the tail and the front foot on the darkside of the nose and brought down by the skater into a slide on the middle of the griptaped side of the deck
Deck The wooden part of the skateboard assembly, made usually of hard maple
Delamination The result of a manufacturers defect when the plys of the deck become unglued and peel apart
Demo Parks and shops host demos, where pros and ams demonstrate their skateboarding.
Dildo Blades/Fruit Boots Derogatory terms for in-line skates
Disaster The smacking of the center of the deck on the coping during re-entry into a quarter pipe, mini ramp, etc.
Disaster S/V. To air and, just before entering the ramp, land on the coping and spin into the ramp. On street, launch to a grind.
Dog Piss Grab mute right by your front foot and kick off your back foot as if you were a dog taking a piss, hence the name
Double set A stairway with two sets of stairs seperated by a flat section
Double sided ledge A ledge that is narrower than your wheelbase, allowing for boardslides and lipslides without any wheels sliding on top of the ledge
Drop In The act of going from a flat platform into a steep transition
Drop-in Any obstacle where a skater can place his tail on the edge of said obstacle and lean forward to drop in to a transition of some kind
Drop-in S/V. Standing entry into a ramp.
Dropping! Some skaters will yell this to prevent a collision as they drop in to a section of a crowded park
Dual Durometer A term used to describe a wheel made with two urethanes of different hardnesses; the core is of a hard urethane to better encase the bearing, and the outer part is softer for a smoother ride.
Durometer The hardness of urethane used to make a wheel, measured by a number followed by a letter; ex: 98a
Early Grab Grabbing your board before leaving the ground or the transition
Eggplant V. One-handed invert performed with the opposite arm than normal.
Escalator On some bowls, quarters, minis or vert ramps, the escalator is the part of the coping that is not parallel to the ground, but rather slopes from one height to another
Extension A part of a ramp where the transition extends higher than normal
Fahrvergnugen S. A frontside or backside style grind where, on the front foot, both the frame and the outside of the boot are grinding. Can also be described as a reverse royale.
Fakie S/V. To travel backwards.
Fakie You are skating fakie if your predominant foot is leading, and will be used to initiate a trick
Farside Grind S. To jump over- and almost past- a grind, then lock on the outside, or farside, of the rail or grind.
Fast plant A trick initiated with an ollie, the back foot then planting on the ground and pushing off while the board is controlled by the front foot and some kind of grab; the trick is landed with both feet on the board
Fastback A name for a backside backslide that only Phil Riley uses.
Feeble Grind A grind on the back truck, with the nose pointing forward, down, and toward the obstacle
Fishbrain A top-side makio.
Five Forty S/V. One and a half revolutions. (360+180).
Five-0 grind A grind on the back truck, with the nose pointing up and forward
Flat ground Skateboarding without any obstacles, with the exception of something to trick over
Flatbar A rail or bar that is not sloped down stairs or an incline
Flatbottom Any flat surface at the bottom of a transition
Flatspots These appear as clean spots on your dirty wheels as a result of the dirty urethane being rubbed off by the wheels sliding on some surface
Flip To flip your board is to make turn on its lengthwise axis, as in a kickflip or heelflip; to flip your body is to go head over heals as in a McTwist
Fliptrick A fliptrick is a move that involves the board spinning on any or a variety of its axes
Focus To break a board in half
Footage / Footie Skateboarding captured on tape
Forty Ounce S. A crouched heel-toe 360 while suffling your feet. Dreadlocks optional. See Hardline.
Front Flip S/V. Just what it says- rotating the body forward a full 360 degrees.
Frontside 1. When a skater or his board are spinning, they are spinning frontside if the rotation leads the skater or the toe edge of the board to turn immediately forward
Frontside 2. When approaching an obstacle, the potential trick will be called frontside if the obstacle is on the toe side of the board upon approach
Frontside S/V. While carving airs on a half-pipe, at the apex, to be facing directly up. A grind done facing the rail or curb.
Frontside flip The name given to a frontside ollie 180 with a kickflip
Frontside grab An indy grab while airing frontside
Funbox Any variety of box (usually wooden) with grindable and slidable surfaces
Gap A distance between two riding surfaces which skaters ollie over, and often do other more sophisticated tricks over
Gay Twist A caballerial with a mute grab *Lance Mountain and Neil Blender gave this trick its name after being humble enough to call their version of a caballerial "gay"
Gnarly Amazing, Sick, Rad
Goofy You are goofy footed if you normally skate with your left foot on the tail
Grab Using either hand to grab anywhere on the deck while in the air
Grind Any variety of tricks where the hanger(s) of the truck(s) grind(s) along the edge of an obstacle
Griptape A sandpapery sheet with strong glue on its underside, put on the top of a deck for grip and control
Grommet / Grom Little kid skaters
Gumby S/V. An air facing straight up with the back arched and knees bent; grab one leg behind the back with the same side hand.
Gumby Slide V. Doing a gumby with the free leg grinding along the coping in topside soul position.
Gyrate see Pump
Half Cab The name given to a fakie ollie 180
Half-Cab S/V. A 180 initiated while traveling backwards. One half of a full revolution while traveling backwards. Named after skateboarder Steve Caballero.
Halfpipe / Vert Ramp A ramp composed of a flatbottom with concave transition leading to vert on both sides
Handrail A rail that is down stairs or an embankment and is of at least moderate height
Hang up While trying to drop back in off of the coping after completing a trick, the truck that was above the coping does not clear it on the way back into the transition; this often results in a slam, but can be pulled off by some
Hanger The largest part of the truck, it contains the axle, pivots on the baseplate, and is used to grind on
Hardflip A trick consisting of a frontside 180 pop shuvit and a kickflip
Hardware The nuts and bolts of your skateboard
Heelflip The rotation of the board around its lengthwise axis as a result of kicking your front foot off the toe edge of your board
Hip The junction of two banks, transitions, or other riding surfaces which meet at an angle, usually anywhere from slight (300 degrees) to right (90 degrees); these angles are ridden, grinded, and flown over
Hip ollie An ollie off of a hip
Hip-Hop V. Hopping from invert to invert as your body travels sideways.
Hipper A large, painful strawberry bruise on the hip which often becomes a hematoma, or a swelling of blood; avoid at all cost
Ho Ho V. Two-handed invert or hand stand on the coping or deck.
Hobo S/V. Just like Wheel Barrow but front foot is rolling on front wheel only while wheels are pointing in direction of grind.
Hurricane grind A grind starting with an ollie 180, then the back truck (which is now in front) is placed on the obstacle with the nose pointing back, down and towards the obstacle
Impossible This trick can be performed using either your front or back foot, and it entails wrapping the nose or tail around its respectful foot 360 degrees
Indy grab When either airing forward or backside, grab your toe edge with your back hand and poke your nose out
Inside-out Grab S/V. Grab the outside of the foot by reaching in between the legs and then out and under leg.
Intelligence Air S/V. Similar to a Liu Kang air, except upper body is twisted and looking down.
Invert A trick that entails getting upside down and supporting yourself on one hand, usually on the coping of a ramp, as the other hand performs a grab
Invert V. Hand plant with one hand on coping, before re-entering the ramp.
Invert to Fakie V. Same as invert, but land fakie in the ramp.
Japan S/V. Air with both legs bent off to the same side while reaching around and underneath the top leg to grab the top of the bottom foot.
Japan A mute grab, tweaked frontside 9090
Jetty Ledge A ledge that continues out laterally as an adjacent staircase or bank goes down
Judo S/V. To bend one leg, bring that foot in and up towards the body, and then grab it with the opposite hand.
Judo Grab heel edge near the front wheel with your front hand and kick your front foot off in front of you
K-grind see crooked grind
Kickflip The rotation of the board around its lengthwise axis as a result of kicking your front foot off the heeledge of your board
Kickflip Underflip A trick consisting of a fully rotated kickflip that is then kicked with the front foot on the dark side of the deck to send it flipping back in the same direction that it came from
Kind Grind S. Alley-oop topside mizou.
Kingpin The bolt that holds the hanger to the baseplate
Kingpin Nut The nut that, on most trucks, screws on to the tip of the kingpin that sticks out through the bushings; on other trucks, the nut is held in place by a mold on the underside of the baseplate, and the kingpin is inserted down through the bushings rather than up (ex: Grind King); it is usually a 9/16" hex
Kinked Rail A rail that is kinked or bent, increasing its difficulty
Land To perform a trick successfully
Late S/V 1. Finishing a trick after the usual or expected time. 2. To pause in mid-air and then start again. 3. Adding a rotation (180 or 360) to the end of a trick but at the last second before landing. 4. All of the above.
Late trick Any trick that is executed after the board has reached its peak height in the air, or after another trick without first touching the ground
Launch Ramp A ramp used for launching a skater in the air
Ledge Any raised surface used for grinding and sliding
Lien air Grabbing heel edge while airing frontside *Invented by Neil Blender who said you have to lean into it, though nowadays it is spelled as Neil's first name written backwards
Line 2. A path or planned course through a park or spot
Line 1. A number of tricks performed consecutively
Lip The edge of any obstacle that a skateboarder rides; on ramps, the lip usually is completed with coping; on a bank or curb, the square or angled corner is the lip
Lipslide A slide in which the tail of the board goes up and over the obstacle and the board slides between the two trucks
Liu Kang Grab S/V. Air while grabbing the outside of the boot with the same arm and leg; the opposing leg is kept straight, and the torso slightly bent. Origin: type of kick used by Liu Kang in Mortal Kombat.
Local A skater is local to a spot if he lives nearby and is skating it and ripping it all the time
Lock see Hang up
Lock in The act of getting your board into a slide or grind position in a way that is most stable, allowing for a lengthy maneuver
Look-back S/V. To air, then grab stale judo while facing away from your extended foot.
Madolly A madonna air with no grab
Madonna Grab heel edge near the front wheel with your front hand and kick your front foot off behind you; this trick is often done to tail smack on the way back into the tranny Tony. Hawk himself named this one after a singer as trendy as the trick itself
Makio Grind S/V. One foot is locked in soul position, the other foot is grabbed.
Manuel A trick in which the skater balances his weight over the back truck, keeping the front wheels off of the ground
Manuel Pad Any raised surface where a skater can ollie on to one section, and drop off another; such obstacles are used for manuals and for doing tricks onto and tricks off of
McFlip V. Front flip with a 180 degree twist.
McTwist V. An inverted 540 performed in the halfpipe. Named for skateboarder Mike McGill.
McUgly A fakie 540 handplant. Named for Danny Ross.
Melvin V. To hit both heels simultaneously on the coping while facing skyward.
Method S/V. An air in whick both legs are bent behind the body and a foot is grabbed. On vert, trick must be performed bio.
Method Grabbing your heel edge with your front hand and pulling that edge up towards your back *named by Neil Blender who described this grab as the method for getting higher air
Miller Flip S/V. Back flip with a hand plant on coping half-way through.
Mini ramp Similar to a halfpipe, but smaller, with mellower transition and no vert
Misty Flip S/V. Snowboard trick similar to a corkscrew, only less of a spin and more of a flip.
Mizou Grind S/V. Type of grind stance where front foot is in sould position and trailing foot is in backslide.
MM Millimeter, the standard unit of measurement for the diameter of a wheel
Mongo You are mongo footed, or “pushing mongo”, if you are using your leading foot, the incorrect one, to push
Mounting Hardware Mounting bolts come in 1/8” increments from 7/8” up to 1 ¼” for standard setups; four are used to mount each truck, and they come in either allen or phillips head; their corresponding nuts are 3/8" hex
Mounting Holes The two sets of four holes drilled through your deck
Mute Grab your toe edge with your front hand while airing backside *named after Chris Weddle, a deaf mute known for being one of the first skaters to execute this trick
Mute S/V. A type of grab in which the hand travels outside the same knee, across the shins, and to the opposing skate.
Nine Hundred S/V. A spin with two and a half revolutions.
No Comply Any trick that entails the front foot stepping off of the board and onto the ground while the back foot initiates any of a number of tricks such as ollie, 180, pop shuvit, etc.
Nollie An ollie off of the nose of the board rather than the tail *originated by Natas Kaupas, it is short for nose ollie or Natas ollie
Nose The part of the deck in front of the most forward two mounting holes which is steeper and longer than the tail
Nose bonk A very short nose grind involving a quick bonk of the front truck on an obstacle
Nose grind A grind on the front truck, with the tail pointing up and back
Nose manual / Nose wheelie A manual performed on the front truck rather than the back
Nose pick A stall in the nose grind position, usually involving an indy grab for control
Nose slide A slide on the nose of the deck
Nosepick V. After doing a 180, tap one toe onto coping.
Obstacle Any object that you can incorporate into a skateboarding trick
Old School Used to describe a trick or skater or pretty much anything that is representative of an older, nearly outdated style
Ollie The basis of most other tricks, it entails using your back foot to smack the tail of your board against the ground while your front foot pulls the board up into the air. Invented by Alan Gelfand.
One Eighty S/V. Half a revolution.
Opposite S/V. See switch or unnatural.
Ore-Ida V. Alley-oop 720.
Over Puss S/V. A royal with the back foot and a topside sole with the front foot
O-Vert Short for over vert, a transition that goes past vert so that the face of the transition is actually facing slightly down
Parallel Grab S/V. Opposite arm and foot reach across body and over both knees. Much like a mute but arm is over both knees.
Phillips 66 V. Full cab invert. Half cab to invert tohalf cabl out. A skateboard trick destined to be renamed.
Pig / Five0 / Po Po Derogatory terms for peace officers
Pivot Cup The cup molded into the baseplate that the rounded extension that sticks out from the hanger rests and pivots in
Pivot grind A trick or part of a trick where the back truck is grinding atop an obstacle for just a moment before the trick's completion
Play Skate This game is also called horse; someone starts off the game by doing a trick; if they miss, it's the next person's turn to try their own trick; if they land it, everyone else has to try it and whoever misses gets an S; the winner is the last one not to spell out the full word
Ply A sheet of wood used to make a deck; standard decks are 7 ply, but they can range from 6 to 9 plies with varying strengths and weights
Pole Jam Riding up and off of a pole bent diagonally out of the ground
Pop 1. The amount of snap and stiffness to a board
Pop 2. To smack the tail against the ground to initiate a trick
Pop Shuvit A trick in which the board is popped in the air where it rotates along its vertical axis
Pop Tart V. Cab to invert.
Porn Star S. Alley-oop trick with forward foot royale, back foot soul. Freshness counts.
Poser Someone who poses as a skateboarder, or anyone who tries to be something they're not
Power Invert V. Two handed air to invert disaster.
Pressure flip Popular a few years ago, and still today with a lot of grommets, it entails putting pressure on the correct spot of the tail to make it flip around without hardly leaving the ground
Primo Your board is primo if it is resting on its side, axles running vertically
Pro (professional) A skater who is so good, companies want to put his/her name on their products
Pro Ho A girl who likes hanging around with pro skaters
Pump Flexing your legs at the right spot on a transition to build up speed
Push With one foot on the board, the other pushes along the ground to get speed
Pyramid A pyramid shaped obstacle with a flat top
Quarterpipe (quarter) A ramp with only one concave transition (two quarters positioned facing each other would make up a vert or mini ramp, minus the connecting flatbottom)
Rad see gnarly
Rail Any type of railing of any size, material, and height
Rasta A certain genre of skaters known for their laid back style, high ollies, dreadlocks and pot smoking abilities
Rasta Pasta A grabbed airwalk (grab one foot while doing splits in the air.) A ballerina.
Regular You are regular footed if you skate with your right foot on the tail
Revert S/V. To rotate into a trick, do the trick, then continue rotating in the same direction.
Revert A trick that is added on to the end of any other trick, and it means to spin one's self and the board 180 after completing the initial trick
Rewind S/V. To rotate out of a trick in a direction opposite that wich you rotated into it.
Ripper A really good and consistent skater
Riser Pads Rubber or plastic spacers used between the baseplate and the darkside of the deck for a softer ride, to keep mounting hardware from loosening, and to prevent wheelbite
Roastbeef Grab your heel edge with your back hand, in front of your back leg
Rocket S/V. An air in which the legs are straight and one arm is reached across the body to grab the opposite foot. Feet should be above the head.
Rocket air Once in the air, putting both feet on the tail facing lengthwise and grabbing the nose with both hands, keeping one's body as straight as possible so one looks like a rocket
Roll Around V. To roll out onto a deck and roll back in without stopping.
Roll-in A smooth convex transition going from a flat platform into a steep transition
Royale S. Frontside grind where the back foot is angled so that the outside edge of both the frame and boot grind.
Sack it / Nut it To land on an obstacle usually a narrow one like a handrail, right on your jewels
Sad Plant Invert while grabbing judo.
Salad grind A grind on either truck, with the opposite end of the board pointing forward, up, and towards the obstacle
Session Any time a group of skaters get together at a spot
Seth Slide S/V. To slide on a flat surface sideways with feet in royale position.
Seven Twenty S/V. Block, up, up, low kick.
Sex Change A body varial while doing a trick
Shifty S/V. Your torso rotates one way, your legs rotate the other.
Shifty / 9090 Shifting your board 90 degrees, with feet still in contact with the board, then bringing it back to starting position
Shuffle A sidewards reentry into a transition, which is then turned fakie
Sick see gnarly
Side Walk S/V. A sole with sole foot while dragging the top of the other foot while knee hangs down lower than rail or copeing.
Skate Camp A summer camp for skateboarders where street obstacles, ramps, bowls, and banks can be skated without hassle from cops, parents, etc.
Skate Key Any tool made specifically for a skateboard
Skate rock A term coined in the early eighties and made famous by Thrasher magazine, that catagorizes the bands whose members rode skateboards; could be any type of music, but is noted for its generally uptempo beats
Skatepark An area, publicly or privately owned, that has a variety of obstacles designed specifically for skating, and where you are safe from tickets (unless the nazis in blue see you padless)
Sketch or Sketchy 2. Used to describe a person or situation that is fishy
Sketch or Sketchy 1. Used to describe an obstacle or trick when either lacks smoothness and apparent ease
Slam A hard fall
Slappie A grind on a ledge without ollieing
Slash Stance S/V. Feet spaced very far apart. Named for guitarist Slash. (See G&R video, "November Rain.")
Slide Any trick in which any part of the deck is sliding atop an obstacle
Slob A mute grab while airing frontside
Smith grind A grind on the back truck, with the nose pointing forward, down, and away from the obstacle
Snake 2. To cut someone off or steal their line
Snake 1. Someone who cuts you off or steals your line at a park or spot
Soul Grind S/V. Using the outside bottom of the boot to grind while having the front foot in frontside position.
Soyale S. Cross between a soul and a royale. Alley oop soul with the trailing foot in royale position.
Speed Washers Small washers placed on the axle on both sides of the wheels to limit friction
Spin To spin your board is to make it rotate on its vertical axis as in a pop shuvit
Spine A ramp consisting of two quarter pipes back to back with a narrow spine, usually coping, separating the two
Sponsor me video A video made by a kid to send in to a company to see if he has the skills to get sponsored
Sponsored Having your skateboarding supported by someone or some company who gives you discounts or free product
Spot Any place any where that has anything to skate
Stair Ride S. To ride down stairs, stupid.
Stale S/V. Grabbing the back of your opposite skate by reaching around behind your legs.
Stale Fish See Brooke.
Stale Japan S/V. Air with both legs bent off to the same side while reaching around and underneath the top leg to grab the back of the bottom foot.
Stalefish Grab your heel edge with your back hand, behind your back leg
Stall The act of getting your board into a sliding or grinding position on an obstacle, without sliding or grinding
Stance S. Position body is in, usually on a grind.
Stances The different ways you can stand on your board
Star Grind S/V. A backslide with a crossover rocket grabbing over the top with the opposite hand.
Statue S. To be absolutely still when executing a grind.
Stick To land a trick solid and clean
Street Course The part of a skatepark with obstacles that mimic those found while street skating
Street Skating Skating which is done using only those objects or obstacles found in the urban environment
Stress Cracks Small lengthwise cracks on your deck that extend from the mounting holes and are a result of the stress created by the mounting hardware
Stub Grind S/V. Much like a sould grind, but the forward foot is on the inside sole.
Suicide V. Similar to a gumby, only use both hands to grab both skates. Also called the Flying Dutchman. Where is Scott Sherman?
Swellbow When you fall on your elbow and it gets abnormally large
Switch You are skating switch when you are not using your predominant foot to initiate a trick
Switch Stance S/V. Ever try skateboarding in sand? It's very impossible.
Tail The part of the deck in back of the furthest back two mounting holes which is shorter and more mellow than the nose
Tail Grab Grab your tail with your back hand
Tail Slide A slide on the tail of the deck
Taipan V. Same as a Japan, only grabbing the opposite foot.
Technical (tech) Any trick that is usually performed on flat ground or on a fairly low ledge, that involves plenty of technical skill such as combinations of flips/spins and slides or grinds. Also, a skater can be called tech, or a tech dog, if they are partial to these types of tricks. (Daewon Song is a tech dog)
Ten Eighty S/V. Three Big Mac combos. Three 360's.
Three Sixty S/V. One full rotation.
Tic Tac To pivot left and right on your back wheels, either as a means of acceleration or to keep your balance when landing a trick off center, tic-ing and tac-ing your wheels to the ground
Tools To a skater, tools are any of the following: a phillips head, hex key, 3/8" wrench, 1/2" wrench, or 9/16" wrench, or anything else that can be used on a skateboard
Topsheet The top ply of the deck
Topside S/V. Same as a farside soul, only done on ramp coping or the top of a planter (a 90 degree angle.)
Torque S/V. A backside farfagnugen with the front foot and a rocket pointing forward with the back foot grabbed over the top by the opposite hand.
Training Wheel S/V. A sole with back foot while grabbing that front foot rolling on back wheel.
Tranny Transition
Transfer S/V. To move from one surface or object to another.
Transfer Whenever a skater transfers from one area to another; ex: from one ramp to another, approaching an obstacle from one side and riding away on the other side, etc.
Transition Any surface for skating that is not horizontal or vertical
Trick A trick is any maneuver performed on a skateboard
Triple set see Double set, and go from there
Truck The axle assembly, made up of the following: hanger, baseplate, axle, kingpin, bushings, axle nuts, bushing cups, and usually speedwashers
Tuck knee Grabbing your toe edge right near the back wheel with your back hand and pulling the board back as you push your knees forward
Tweak To add style to a trick be exaggerating or contorting it
Two Seventy S/V. Three quarters of a revolution. Having launched from fakie to 270 the skater landed frontside on the rail.
Unity S/V. A front-side grind done with your legs crossed and feet rolled over similar to a royale.
Unnatural S/V. When you come for a grind from the opposite way that you normally come (left or right) and slide it the opposite way.
Varial / Shuvit The spinning of the board along its vertical axis, without popping the board in the air
Variation S/V. To change from trick to trick or stance to stance.
Vert Vertical
Wall Ride S. To roll along the face of a wall.
Wallie Getting all four wheels on a vertical wall before ollieing
Wallride A trick entailing riding your board on a very steep or vertical wall
Wedge ramp Two launch ramps, touching at one corner, with a triangle shaped platform between them
Wheel Skateboard wheels are made of urethane; four of them let the skateboard roll
Wheel Barrel S/V. Royal with back foot while front foot is rolling on back wheel only. · Oh yeah! A McTwist is 3- 360's, not a 540 but it's still named after skateboarder Mike McGill. A ten Eighty is just another name for it.
Wheelbite When too much weight is applied to one side of the board, causing the darkside of the deck to touch a wheel and stop its rotation
Wheelburn The marks on the darkside of your deck made by wheelbite scraping the paint off the deck
X-Grind S. A trick so nerdy it was named after Christofe Gaynor.
Zero Spin S. A fakie to fakie to launch.
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